This is for general discussion about Hidden & Dangerous 2, talk about what you liked or what you didn't like about the sequel. Talk about multiplayer games, setup matches etc.
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capthavoc
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by capthavoc » Mon Jan 31, 2005 12:25 pm
yeah if seen it already
![Shocked :shock:](./images/smilies/icon_eek.gif)
why oh why not me having it
the desert russian
mayby just a simple sound mod with russian soldier in stead german libya 2 ???
and czec4co
that one looks promising
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Lars
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by Lars » Mon Jan 31, 2005 1:32 pm
Haven?t seen the other .. but a sound mod should be only at client side.
For czech4... take this little cookie
![Wink ;)](./images/smilies/icon_wink.gif)
Sorry but I can?t give you more atm
![Image](http://home.pages.at/hidden-and-dangerous/coop.jpg)
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capthavoc
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by capthavoc » Mon Jan 31, 2005 7:21 pm
gimme gimme
![Razz :P](./images/smilies/icon_razz.gif)
love cookies and lemonade 2 !!!!!!!
serieus, i hope you get it working !
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da fish
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by da fish » Mon Jan 31, 2005 10:13 pm
the pic of the czech4 co-op brings a new definition of being on the other side of the fence.
looks good tho, i can hardly contain my excitement!!
*bounces on chair like a kid after some cake!!*
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Alexander
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by Alexander » Thu Feb 03, 2005 10:38 am
... is this what i think it is? picture of coop in czech4? :S
if it is, is it official or or somehow a mod version? :S
Rendevouz with destiny!
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Lars
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by Lars » Thu Feb 03, 2005 12:46 pm
Its nothing official or is related to IS in any way. It?s some sort of a mod it?s working in coop but the objectives aren?t working yet. We have to have an closer look at the scripts to get it working like it is in the sp map. Atm all enemies are only staying arround and react very good at any noise. So its pretty hard to kill them all
![Wink ;)](./images/smilies/icon_wink.gif)
BTW a bit more salt for your wounds:
![Image](http://www.mountainfields.de/gub/tatra1.jpg)
If anyone is intressted more in it he should take a look at
http://www.hidden-and-dangerous2.com/fo ... 03&start=1 and use babbelfish or google or any other translator if you can?t read german
![Wink ;)](./images/smilies/icon_wink.gif)
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Jason
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by Jason » Thu Feb 10, 2005 6:44 am
Lol, a Mafia car Lars?
![Laughing :lol:](./images/smilies/icon_lol.gif)
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Lars
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by Lars » Thu Feb 10, 2005 7:55 pm
No it was in HD2 :D
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capthavoc
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by capthavoc » Thu Feb 10, 2005 9:08 pm
i notice the commands in german on the screeny wil this mod be only german or wil this be replaced by english in my version onces it is working ??
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Lars
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by Lars » Thu Feb 10, 2005 11:27 pm
Nono you don?t have to be affrait to learn your enemies language (however it is better to kow what they are talking about). The "mod" is at the moment only an new/old mission playable in coop. They are only the mission files and no "language" is coded in them. So anybody should see his own native HD2 language when playing
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Lars
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by Lars » Sun Feb 13, 2005 3:19 pm
A little update from the development:
The objectives are now fixed and shown when they are finished ... however the game won?t end atm ... that should be written somewhere in an script.
The enemies behavior is now exact the same as in the SP map. They follow their routes , talk with each other etc. The cutscene from the begining of czech4 has been removed. So with some more luck we might get nearly all old sp maps coop playable without any help from IS
![Wink ;)](./images/smilies/icon_wink.gif)
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Alexander
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by Alexander » Mon Feb 14, 2005 10:14 am
bloody good work Lars!! (and to this crew of yours) keep it up and ill give you a biscuit!
Rendevouz with destiny!
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da fish
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by da fish » Thu Feb 24, 2005 7:30 pm
hell, forget the biscuit, keep it up and i'll buy everyone a pint!!!
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Lars
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by Lars » Thu Feb 24, 2005 8:04 pm
Don?t know if it makes any scense to public it yet... it works like the sp map did but .... the next official patch will be out soon and than it won?t made any scense to public this map anymore... well we will see .. donno yet
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