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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 7:40 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 6:44 am
But I do wonder; the instructions mention the possibility of NKVD officers being present in the base, why not have some of those Soviet officers in the area? There could be one in the map room with that Partisan who speaks German, and another hiding in the kitchen (cocina) with Kostakipolos.

No, i won't add the NKVD officers, because there are no Russian made pistols (Tokarev) or revolvers (Nagan) in H&D Deluxe. I won't add them unarmed.

In addition, there is no NKVD uniform texture in H&D Deluxe as far as i know.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 7:56 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 7:19 am
Those armored railway cars gave me an idea, in Norway 3, why not move the locomotive so that it's on the other end, facing the other way, and have the armored car where you originally put the locomotive. That would definitely shock my family. funny01

You could use them in Norway 1 as well. :twisted:

Well, i will think about the idea of adding the armored railway cars with MGs into Norway 1 mission.

In the Norway 3 mission, the armored railway cars with MGs wouldn't be a threat to the player, because they have a "narrow" firing angles and could be easily outflanked.

The Norway 1 mission area is way bigger, so putting there few railway cars with MGs would be a better idea.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:06 am
by Myron
p.jakub88 wrote:
Wed Oct 18, 2017 7:21 am
Myron wrote:
Wed Oct 18, 2017 6:44 am
Ah, ok, found them. They apparently either ran out of ammo or were killed long before I got to see them shoot. The German snipers were so good, I don't think the partisans killed a single German.
Each time you start the mission the results of the fight between Germans and partisans could be different.

I don't see here your apologize about your false alarm regarding those "missing partisans"...so?
If you must rub it in... I am sorry. I sincerely apologize for raising a false alarm, and possibly putting your reputation at stake.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:09 am
by Myron
p.jakub88 wrote:
Wed Oct 18, 2017 7:40 am
Myron wrote:
Wed Oct 18, 2017 6:44 am
But I do wonder; the instructions mention the possibility of NKVD officers being present in the base, why not have some of those Soviet officers in the area? There could be one in the map room with that Partisan who speaks German, and another hiding in the kitchen (cocina) with Kostakipolos.

No, i won't add the NKVD officers, because there are no Russian made pistols (Tokarev) or revolvers (Nagan) in H&D Deluxe. I won't add them unarmed.

In addition, there is no NKVD uniform texture in H&D Deluxe as far as i know.
I know, I was thinking about using that Russian officer you see in Prague 1. He has a Colt, and I figured it could pass off as a Tokarev. The two pistols look similar.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:10 am
by Myron
Indeed, Norway 3 is a small map, but surprise is on their side because my family will have no idea that they are there. :mrgreen:

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:16 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 8:09 am
p.jakub88 wrote:
Wed Oct 18, 2017 7:40 am
Myron wrote:
Wed Oct 18, 2017 6:44 am
But I do wonder; the instructions mention the possibility of NKVD officers being present in the base, why not have some of those Soviet officers in the area? There could be one in the map room with that Partisan who speaks German, and another hiding in the kitchen (cocina) with Kostakipolos.

No, i won't add the NKVD officers, because there are no Russian made pistols (Tokarev) or revolvers (Nagan) in H&D Deluxe. I won't add them unarmed.

In addition, there is no NKVD uniform texture in H&D Deluxe as far as i know.
I know, I was thinking about using that Russian officer you see in Prague 1. He has a Colt, and I figured it could pass off as a Tokarev. The two pistols look similar.

I used the TT33 (Tokarev) pistol on shooting range and it is NOT similar in look to Colt 1911... :roll:

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:18 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 8:10 am
Indeed, Norway 3 is a small map, but surprise is on their side because my family will have no idea that they are there. :mrgreen:

As i wrote earlier, i will think about adding the armored railway car with MGs into Norway 1 mission ONLY.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:23 am
by Myron
I thought Poland didn't have gun rights. So they do?

I meant the two pistols have a similar appearance. I wasn't referring to range, firepower, and performance.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:31 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 8:23 am
I thought Poland didn't have gun rights. So they do?


I borrowed this gun only, lol. I used it only on the shooting range.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:32 am
by p.jakub88
OK, i decided to make a FINAL UPDATE of the Norway 1 mission. thup01

Beside already implemented changes i added 2 armored railway cars with MGs.

See picture below.

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:36 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 8:23 am


I meant the two pistols have a similar appearance.

Yes, indeed. See pictures below.

Where you see this "similarity"? :roll:

In fact, there are "almost" identical. fingers01

I see that you are truly a gun expert funny01 .

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:46 am
by Myron
Maybe the Prague 1 officer had the Hungarian version. :roll:
https://en.wikipedia.org/wiki/TT_pistol ... ypt_58.jpg

It's a 20 year old game for crying out loud. The graphics are ancient. :!:

Also, are you denying the existence of my weapon knowledge just because of one minute slipup? :|

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:49 am
by p.jakub88
Myron wrote:
Wed Oct 18, 2017 8:46 am
Maybe the Prague 1 officer had the Hungarian version. :roll:
https://en.wikipedia.org/wiki/TT_pistol ... ypt_58.jpg

Yes, the Hungarian version of TT33 looks also very "similar" to Colt 1911, lol. funny01

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:53 am
by Myron
p.jakub88 wrote:
Wed Oct 18, 2017 8:49 am
Myron wrote:
Wed Oct 18, 2017 8:46 am
Maybe the Prague 1 officer had the Hungarian version. :roll:
https://en.wikipedia.org/wiki/TT_pistol ... ypt_58.jpg

Yes, the Hungarian version of TT33 looks also very "similar" to Colt 1911, lol. funny01
OOooh. There is just no way to win with you... tongue01

Re: H&D Deluxe; the ultimate mod; Mission overhauls

Posted: Wed Oct 18, 2017 8:57 am
by p.jakub88
The childrens from South Park TV series used to say in that case: "You got served!". Lol.