H&D Deluxe; the ultimate mod; Mission overhauls

Discuss your upcoming modding & editing projects here or shout out some ideas.
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 8:08 am

p.jakub88 wrote:
Fri Oct 13, 2017 7:24 am
Myron wrote:
Thu Oct 12, 2017 10:33 pm
Please, by all means, take all the time off you need.
LOL, I can't test 24/7 myself.

Chill out! I am not expecting this from you... :-?

You actually wanted my help - i don't force you. :roll:
Huh? I am not being mean.
You were warning me about being busy with other things, and I was happily encouraging you to take a break from HDD work, if you needed it. I meant no offense.

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 8:39 am

Myron wrote:
Fri Oct 13, 2017 8:08 am
p.jakub88 wrote:
Fri Oct 13, 2017 7:24 am
Myron wrote:
Thu Oct 12, 2017 10:33 pm
Please, by all means, take all the time off you need.
LOL, I can't test 24/7 myself.

Chill out! I am not expecting this from you... :-?

You actually wanted my help - i don't force you. :roll:
Huh? I am not being mean.
You were warning me about being busy with other things, and I was happily encouraging you to take a break from HDD work, if you needed it. I meant no offense.

OK, OK. LOL.

So, what about newest Prague 2 and Greece 1 missions? Did you play them already?
"Who Dares Wins" - SAS motto.

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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 8:44 am

Prague 2
Hmm, so instead adding another group of Russian attackers, you simply displaced the ones attacking close to me so that they approach from the South-West as the instructor said?

The South-West Russians never go to the Control Tower, they simply take out two AA placements, and then hold their ground there. The two groups attacking from the other side, I wish their attack would be delayed by 3 minutes, AND, that they shoot back at enemy tracers. (The enemy shoots from a longer range.)

I am trying Greece now.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 8:49 am

Myron wrote:
Fri Oct 13, 2017 8:44 am
Prague 2
Hmm, so instead adding another group of Russian attackers, you simply displaced the ones attacking close to me so that they approach from the South-West as the instructor said?

The South-West Russians never go to the Control Tower, they simply take out two AA placements, and then hold their ground there. The two groups attacking from the other side, I wish their attack would be delayed by 3 minutes, AND, that they shoot back at enemy tracers. (The enemy shoots from a longer range.)

I am trying Greece now.

No, i actually added a new 6 men group of Russians. Download my NEWEST version of Prague 2!!!

I know about the problem with the group attacking from South-West - i will try to fix this. Actually i don't know why they hold their ground instead of attacking the control tower. I tried different settings, but it did not help.

All the Russians are equipped with PPSH 41 (Spagin) and they will open fire at 150 meters to the enemy. Don't expect this weapon to has the same range as a Mauser K98 rifle or machine-gun. PPSH 41 uses pistol caliber ammo. The Germans instead will open fire from 450 meters (those equipped with Mauser K98 and MGs) and from 150 meters (those equipped with MP40 and MP44).

No, i will not delay the attack of other Russians. This is not a joint SAS-Red Army operation! Still the Russians will eliminate part of the German defence in Prague 2 mission. Don't expect, that i will let the Russians to do all the work for you!
"Who Dares Wins" - SAS motto.

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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 9:38 am

"No, i will not delay the attack of other Russians. This is not a joint SAS-Red Army operation! Still the Russians will eliminate part of the German defence in Prague 2 mission. Don't expect, that i will let the Russians to do all the work for you!"

Isn't that a self-contradiction?
I wish to do more work myself, to save Russian lives.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 9:43 am

As for weapon range, that's why I suggested arming some Russians with bolt-action rifles.
The Enfield is similar in design to the Mosin, with the external clip design.

As for Greece 1...
Tell me, that silenced Sten gun of yours, can you guarantee that it does not sound any alarms, like the knife?

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 9:52 am

OK, i edited the Prague 2 mission once more. thup01

The problem with idle Russian group that attack from South-West solved - after they capture the second AA position, they will try to reach the control tower.
Attachments
prague2.rar
Updated 13.10.2017
(776.69 KiB) Downloaded 292 times
Last edited by p.jakub88 on Fri Oct 13, 2017 9:55 am, edited 1 time in total.
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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 9:53 am

Myron wrote:
Fri Oct 13, 2017 9:43 am
As for Greece 1...
Tell me, that silenced Sten gun of yours, can you guarantee that it does not sound any alarms, like the knife?
NO, don't use my silenced Sten in H&D Deluxe! The enemy still could hear it! This is hardcoded. I tried to fix that, but i wasn't able. According to Jason and NilsZ this could not be changed. Still, the only silenced weapon in H&D Deluxe is the knife.
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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 9:58 am

p.jakub88 wrote:
Fri Oct 13, 2017 9:53 am
Myron wrote:
Fri Oct 13, 2017 9:43 am
As for Greece 1...
Tell me, that silenced Sten gun of yours, can you guarantee that it does not sound any alarms, like the knife?
NO, don't use my silenced Sten in H&D Deluxe! The enemy still could hear it! This is hardcoded. I tried to fix that, but i wasn't able. According to Jason and NilsZ this could not be changed. Still, the only silenced weapon in H&D Deluxe is the knife.
Ah man, that's too bad.

LOL, I take it, you thought Partisans wielding nothing but knives was unrealistic? In the vanilla missions, there were two of them, and they patrolled closest to the creek.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 10:00 am

Myron wrote:
Fri Oct 13, 2017 9:38 am
"No, i will not delay the attack of other Russians. This is not a joint SAS-Red Army operation! Still the Russians will eliminate part of the German defence in Prague 2 mission. Don't expect, that i will let the Russians to do all the work for you!"

Isn't that a self-contradiction?
I wish to do more work myself, to save Russian lives.

In the stock Prague 2 mission you had NO chance to save anyone, so don't complain...
"Who Dares Wins" - SAS motto.

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 10:01 am

Ah man, that's too bad.

If you could do better, feel free to create your own Sten silenced version, lol.
"Who Dares Wins" - SAS motto.

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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 10:05 am

p.jakub88 wrote:
Fri Oct 13, 2017 10:01 am
Ah man, that's too bad.

If you could do better, feel free to create your own Sten silenced version, lol.
I said that with sadness, not with sarcasm.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Fri Oct 13, 2017 10:11 am

Anyway, I still passed Greece 1.
The part where the MG used to spot me, has the water vanished? It also sounds like I'm running on solid ground when there. funny02

Do the civilians exist normally?
I remember I once blew up the church myself, with my own dynamite, and the civilians were nowhere to be found.
Is there any make the church accessible?

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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 10:22 am

Myron wrote:
Fri Oct 13, 2017 10:11 am
Anyway, I still passed Greece 1.
The part where the MG used to spot me, has the water vanished? It also sounds like I'm running on solid ground when there. funny02
I will look into it.

Maybe a problem with improper material sound assigned to a water surface.

However, the water is still there!
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p.jakub88
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Fri Oct 13, 2017 11:03 am

Myron wrote:
Fri Oct 13, 2017 10:11 am
Do the civilians exist normally?
I remember I once blew up the church myself, with my own dynamite, and the civilians were nowhere to be found.
When i was looking at this mission in the HDD editor, the Greek civilians were actually inside the church. See picture below.
Attachments
Greek civilians in the church.JPG
Greek civilians in the church.JPG (192.87 KiB) Viewed 15984 times
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