H&D Deluxe; the ultimate mod; Mission overhauls

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Myron
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Oct 10, 2017 11:43 am

What's the value of the American Jeep? It can shrug off SMG ammo, but it can't take MG ammo. Rifle ammo is unknown.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 11:47 am

Myron wrote:
Tue Oct 10, 2017 11:43 am
What's the value of the American Jeep? It can shrug off SMG ammo, but it can't take MG ammo. Rifle ammo is unknown.

In the stock Greek campaign for example, the jeep resistance value was set to 9 by default. I didn't change that. It suppose to be armored, like its description in the HD editor says. However, cannon fire or mines could blow it up.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 12:23 pm

I am currently experimenting with the T-34 tank, that i added into the Prague 1 mission. It could shoot from it's cannon, but it targeted only enemy soldiers. The Tiger on the cathedral square was ignored.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Oct 10, 2017 12:43 pm

"Our Russian Friends cannot destroy it, because it is driven into the shop window."

Ardennes 2 review
Nice Job with those two-man sniper/panzerfausts teams! thup01
And the halftrack.
Driving it around, I got a Kraut's body twisted into the treads. If you want a screenshot, let me know.

Suggested change; add another German tank patrolling the dirt road, only to hit a mine, so that the American mines weren't all wasted.

Also, add some destroyed Shermans in the area, to counter the "frozen German corpses".

P.S. Ever heard of Germans booby-trapping their own dead?

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 1:06 pm

Myron wrote:
Tue Oct 10, 2017 12:43 pm
P.S. Ever heard of Germans booby-trapping their own dead?

No. I heard about Japanese, that booby trapped corpses on their dead comrades during the WWII in the Pacific.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 1:13 pm

OK, i edited once more the Prague 1 mission - i added a T-34 tank, that will attack the cathedral square.

However, it would be destroyed by the Tiger hidden in the window shop. See picture below.

Please download this modified Prague 1 mission again and the t34.rar archive that is containing 2 folders: maps.mod and models.mod.

Unpack those 2 sub-folders into your main H&D Deluxe directory, in order to see this T-34 tank in mission.
Attachments
prague1.rar
Updated 10.10.2017
(1.17 MiB) Downloaded 302 times
t34.rar
T-34 tank model with textures. Unpack this archive into your main H&D Deluxe directory.
(272.85 KiB) Downloaded 318 times
destroyed T-34 tank.JPG
destroyed T-34 tank.JPG (79.44 KiB) Viewed 15925 times
Last edited by p.jakub88 on Tue Oct 10, 2017 7:19 pm, edited 3 times in total.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Oct 10, 2017 1:21 pm

p.jakub88 wrote:
Tue Oct 10, 2017 1:06 pm
Myron wrote:
Tue Oct 10, 2017 12:43 pm
P.S. Ever heard of Germans booby-trapping their own dead?

No. I heard about Japanese, that booby trapped corpses on their dead comrades during the WWII in the Pacific.
I thought so.
I asked because in Ardennes 2, there are multiple "frozen German corpses", and at least two are booby-traps.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Oct 10, 2017 1:27 pm

Hmm, I'm stuck again, trying to figure out how to implement the T-34. I need to sleep now, to clear my head of this tiredness.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 2:02 pm

Myron wrote:
Tue Oct 10, 2017 1:27 pm
Hmm, I'm stuck again, trying to figure out how to implement the T-34. I need to sleep now, to clear my head of this tiredness.
Unpack the maps.mod and models.mod folders from my t34. rar archive into your main H&D Deluxe directory.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 7:16 pm

OK, i decided to make a one final update of the Prague 1 mission. thup01

Beside already implemented changes, i made a few new ones.

I removed one sniper from the cathedral tower, because he started to shoot at the incoming T-34 tank, that was heading towards the cathedral square and that looked stupid.

I also replaced the unusable left cathedral tower with a new one with 2 snipers placed inside. See picture below. The basis was the right cathedral tower group of visuals, which i converted to a single usable model using 3ds Max :grin:.

Please download this modified mission again, as well as the model.mod.rar archive (it contains the left cathedral tower model).

Unpack the models.mod.rar archive into your main H&D Deluxe directory. This tower model uses existing stock H&D Deluxe textures.

Remember also, to add the T-34 tank model and textures to your H&D Deluxe - i posted the archive in my previous post regarding Prague 1 mission.

This is the FINAL update of the Prague 1 mission. I will NOT update it anymore, unless significant bugs will be found.
Attachments
prague1.rar
Final update 10.10.2017
(1.17 MiB) Downloaded 308 times
models.mod.rar
Unpack to your main H&D Deluxe directory
(1.66 KiB) Downloaded 297 times
2 snipers on the new church tower.JPG
A new usable left cathedral tower.
2 snipers on the new church tower.JPG (58.9 KiB) Viewed 15908 times
Last edited by p.jakub88 on Tue Oct 10, 2017 9:46 pm, edited 2 times in total.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 8:34 pm

I also recently updated the data.dta archive. thup01

Beside already implemented changes, i changed the "shot delay" value of the stock Mauser K98 sniper rifle from 1200 to 1500 - it is the "shot delay" value of Mauser K98 rifle taken from FFF.

It will be more realistic this way, because earlier the AI was able to reload the Mauser K98 sniper rifle too fast in my opinion. You also noticed that.
Attachments
data.rar
Updated 10.10.2017
(561 KiB) Downloaded 327 times
Last edited by p.jakub88 on Tue Oct 10, 2017 10:59 pm, edited 1 time in total.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Oct 10, 2017 10:56 pm

Wow, Really?! You were able to make the 2nd tower hollow and useable? I felt like suggesting that, but changed my mind as I thought that was impossible.

Side note; don't you feel sorry for those snipers? Those bells are going to make them deaf, if their eardrums aren't dead already.

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 11:03 pm

Myron wrote:
Tue Oct 10, 2017 10:56 pm
Wow, Really?! You were able to make the 2nd tower hollow and useable? I felt like suggesting that, but changed my mind as I thought that was impossible.

It is only possible to do that using the 3ds Max software, because it could open *.i3d model files - luckily i have it :grin: .

To be able to see this "new" cathedral tower, you will need to download the models.mod.rar archive, that i uploaded together with the modified Prague 1 mission. Otherwise strange things could happen in your H&D Deluxe! Unpack the archive which contains the new cathedral tower model into your main H&D Deluxe directory.
Last edited by p.jakub88 on Tue Oct 10, 2017 11:07 pm, edited 1 time in total.
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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by Myron » Tue Oct 10, 2017 11:06 pm

So, the Models.mod.rar goes to the main directory, NOT the models folder?

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Re: H&D Deluxe; the ultimate mod; Mission overhauls

Unread post by p.jakub88 » Tue Oct 10, 2017 11:08 pm

Myron wrote:
Tue Oct 10, 2017 11:06 pm
So, the Models.mod.rar goes to the main directory, NOT the models folder?

NO, the models.mod.rar is actually a Winrar archive (you see the Winrar extension?).

It contains the folder models.mod, which contains the cathedral tower model.

Put the whole models.mod folder from the archive in your main H&D Deluxe directory (in example: C:\Program Files\Take2\Hidden and Dangerous Deluxe).

Remember also to put the new T-34 model and related textures into your H&D Deluxe!

Otherwise this mission could work strange or not work at all!!!
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