Project: Deluxe restored
- Jason
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Re: Project: Deluxe restored
Hey unclevadim, Do you have photos/images of the collection?
- unclevadim2
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Re: Project: Deluxe restored
No.
Only 3d.
Put any cinema(WW2) (*avi) and make (*jpg).
Only 3d.
Put any cinema(WW2) (*avi) and make (*jpg).
- Jason
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Re: Project: Deluxe restored
I think you misunderstood what I said but that is ok.
Do you have a winrar file with all of the models?
Do you have a winrar file with all of the models?
- unclevadim2
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Re: Project: Deluxe restored
I should collect from different places.
That particularly it is necessary?
And for what? (Insanity3d ?)
That particularly it is necessary?
And for what? (Insanity3d ?)
Re: Project: Deluxe restored
Any news? :)
- Jason
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Re: Project: Deluxe restored
no news is good news...
I bought a 3d max r3 book to help with modelling...
Bare with me, It'll get there! I need at least one fan to want to play it
I bought a 3d max r3 book to help with modelling...
Bare with me, It'll get there! I need at least one fan to want to play it
Re: Project: Deluxe restored
Wouldn't it be better to have the soldiers with original models first and then release that as the first release (just copy the same model many times to get different faces). Just, I'd rather something was released... (It's been so loooooong since even before h&d2 hehe).
Can the game work with an unpacked data folder? cos I could make a program to rename the users SAS soldiers to change the faces to the ones they select. Unfortunately they would have to select them outside the game and then write it down and make sure they select the same ones in game - unless it is possible to get the game to tell the program which soldiers are selected and then quickly do the rename before it loads the level. This is providing that you can have the stuff extracted and it doesn't still have to be in that big zip thing. If I remember it takes ages to extract and then recompile that zip anyway >_<
Can the game work with an unpacked data folder? cos I could make a program to rename the users SAS soldiers to change the faces to the ones they select. Unfortunately they would have to select them outside the game and then write it down and make sure they select the same ones in game - unless it is possible to get the game to tell the program which soldiers are selected and then quickly do the rename before it loads the level. This is providing that you can have the stuff extracted and it doesn't still have to be in that big zip thing. If I remember it takes ages to extract and then recompile that zip anyway >_<
Re: Project: Deluxe restored
Since I have Mauser K98k (deactivated, mixed parts, recheiver dated 1941 and all parts (based on stamps) are genuine made in N-Germany) and german field gear (I own some original and some reproduced), I am able to take more or less pictures about them if needed.
Even the defeated pretend to elevate their wisdom and words
- Jason
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Re: Project: Deluxe restored
Yeah that would be cool, we all know H&D Deluxe could do with new textures
Re: Project: Deluxe restored
And in case if you want to make genuine evil na... german machinegunner model or so, now that I acquired MG42 spare barrel container, once again if needed I can take photos about it easily.
Even the defeated pretend to elevate their wisdom and words
- unclevadim2
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Re: Project: Deluxe restored
эй джейсон
Hey Jason!
I have not died yet.
I as Lenin most vividly alive!
When you will make game?
Hey Jason!
I have not died yet.
I as Lenin most vividly alive!
When you will make game?
- Jason
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Re: Project: Deluxe restored
One day
I just played some H&D Deluxe... it needs upgrading badly! the level terrain is all flat
I just played some H&D Deluxe... it needs upgrading badly! the level terrain is all flat
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