THE DOOR KEYS LADS!
THE DOOR KEYS LADS!
Say, one of the things that IS interesting in this game, are the locked doors one finds on most of the levels, where there is a key stashed somewhere on the level. It might be on a ranking soldier, or on a wall somewhere, usually in an office or such. The doors usually hide an ammo room or first aid.
Well, there is a key, maybe two, hidden on the level where the big guns are to be destroyed that are firing on the ships. Has anyone found them at all here?
I have played that level three times now in order to find the keys to unlock the two doors but I can't find 'squat'!
Well, there is a key, maybe two, hidden on the level where the big guns are to be destroyed that are firing on the ships. Has anyone found them at all here?
I have played that level three times now in order to find the keys to unlock the two doors but I can't find 'squat'!
Re: THE DOOR KEYS LADS!
*Sarcasm on* Who needs keys if he can glitch to every door and wall ... thanks to IS with their support and their intresst in this game to fix these bugs* sarcasm off*
Well I played N1 pretty often.. Where do you mean are these doors? As far as I remember my ppl could mostly open them without a key
Well I played N1 pretty often.. Where do you mean are these doors? As far as I remember my ppl could mostly open them without a key
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Re: THE DOOR KEYS LADS!
There are a couple doors on Normandy, and I can glitch through them. You must because the three keys don't even open the doors...
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate.
Re: THE DOOR KEYS LADS!
OK here is the first door:
[img width=800 height=600]http://img246.imageshack.us/img246/3241/aadoor11ad5.jpg[/img]
and here is the second door:
[img width=800 height=600]http://img246.imageshack.us/img246/2168/aadoor22rg9.jpg[/img]
You can tell that the doors are ment to be opened by a key.
[img width=800 height=600]http://img246.imageshack.us/img246/3241/aadoor11ad5.jpg[/img]
and here is the second door:
[img width=800 height=600]http://img246.imageshack.us/img246/2168/aadoor22rg9.jpg[/img]
You can tell that the doors are ment to be opened by a key.
Re: THE DOOR KEYS LADS!
I guess you just need to dig deeper. Or it could be that those doors were meant that you cannot open them.
Unfortunately I cannot help with anything more constructive info, since it has been long time since I last time played H&D2.
Unfortunately I cannot help with anything more constructive info, since it has been long time since I last time played H&D2.
Even the defeated pretend to elevate their wisdom and words
Re: THE DOOR KEYS LADS!
Ok I checked both. Behind the first one is a room witch is not static witch will mean that you fell through the map. Behind the 2nd door is no room. So both are fake doors without any key for them
- -ViTaMiHnM203-
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Re: THE DOOR KEYS LADS!
Yes, I said that...
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate.
Re: THE DOOR KEYS LADS!
Heh, this thread had me wondering if all those 'locked' doors were actually openable. I'd always just assumed they were 'fake' doors with nothing behind them.
Re: THE DOOR KEYS LADS!
There are usually one or two doors on most levels and I have found the keys for some of them. Usually they are on an officer but sometimes they are hung in an office somwhere. They are hanging on a wall in the 'Spagettie Junction' level in an office. I have found that the doors that show no 'Player Action' tabs do not open, but the 'Payer Action' tabs with the unhighlighted commands DO open, otherwise why have the 'tags' in the first place???? grin01
Last edited by SCOUT on Sat Dec 23, 2006 1:06 pm, edited 1 time in total.
- -ViTaMiHnM203-
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Re: THE DOOR KEYS LADS!
At this moment in time I am not familiar with the 'Spagettie Junction'...
Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate.
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