Search found 20 matches

by SgtH3nry3
Sun Oct 07, 2007 7:30 pm
Forum: Other Games
Topic: red orchestra
Replies: 16
Views: 22961

Re: red orchestra

Daniel wrote: Ah good, that's sounds better (mainly cos of the momentum thing). It sounds like you'll actually be able to reliably hit people with melee attacks in that? :)
It's still pretty hard to get a good smack/stab.

But it's by no means as hard as using H&D2's knives.
by SgtH3nry3
Sun Oct 07, 2007 2:33 pm
Forum: Other Games
Topic: red orchestra
Replies: 16
Views: 22961

Re: red orchestra

What? :S Also, how is close combat? cos in h&d2 multiplayer it is just shit - you can jog around way too fast and change direction, pistols a awful, and it just turns into machine gun lag dancing crap. You can't even effectively slash people with knives - left alone have features like grabbing hold...
by SgtH3nry3
Tue May 16, 2006 7:25 am
Forum: General Discussion
Topic: Hidden & Dangerous: Source
Replies: 37
Views: 36234

Hidden & Dangerous: Source

It seems that Illusion Softworks has bought a license on PhysX technology. That means they'll have access to the PhysX Software Development Kit, the PhysX API and the NovodeX API & physics engine. That's a huge leap forward IMO, they already amazed me when they bought a motion capture studio for Maf...
by SgtH3nry3
Fri Mar 24, 2006 10:08 pm
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""xplosiv""]SgtH3nry3 can u plz stop following me around! :lol:
its kinda getting scary now! im on the 1944 forums too

and arnt you the SgtH3nry3 from the bf mod dcx and bf2 mod rising conflicts? :D

stalker :roll: :lol:[/quote] :twisted: hehehe...
by SgtH3nry3
Fri Jan 27, 2006 7:35 pm
Forum: General Discussion
Topic: Hidden & Dangerous: Source
Replies: 37
Views: 36234

Hidden & Dangerous: Source

IMO Illusion Softworks should make an entire new game engine built upon the Quake 3 open-source code and use large fragments of bugless, optimized LS3D engine. Combine it, add some fancy rendering, shading, physics and AI stuff like normal mapping, specular mapping, bumpmapping, parallax mapping, Hi...
by SgtH3nry3
Thu Jan 26, 2006 5:48 pm
Forum: General Discussion
Topic: Hidden & Dangerous: Source
Replies: 37
Views: 36234

Hidden & Dangerous: Source

[quote=""Jason""]Enemy in Sight is suppose to have an editor with it right?

Might be easier to use that engine.[/quote]lol it's exactly the same engine as Hidden & Dangerous 2: LS3D. :D
by SgtH3nry3
Sun Jan 15, 2006 3:17 pm
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""-ViTaMiHnM203-""]No, I cant take the bullshit of "Your not gonna die Tom!"... Our player characters would never lie like that rite?[/quote]:P Well then you'd probably hate Sicily... :p But of course it will be much more realistic than the cinematic "You aren't going to die Tom!". :lol: But ...
by SgtH3nry3
Sun Jan 15, 2006 9:46 am
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""Oldih""]Sounds pretty interesting. But since there is this LSD as you explained, I know this sounds bit unrealistic but like Rainbow Six - Rogue Spear, there is a thing which shows the pulse of the body next to your status. For example: Healthy - Green *window* and working well Healthy\Inju...
by SgtH3nry3
Sun Jan 15, 2006 8:31 am
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""Oldih""] I meant the concept of this being a flame war... Any advertisment is good advertisment... Yup. PS vit: as I said, I consider this as *flame war*, not flame war. But as for the topic, I hope the project is going fine, even though HL-2 wont run my comp. But as I said before, well let...
by SgtH3nry3
Sat Jan 14, 2006 11:24 pm
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""-ViTaMiHnM203-""]I enjoy the long posts...[/quote]It's at least better than spamming small posts... :D[quote=""-ViTaMiHnM203-""]If I believed that you are supposed to potray those small numbers in BiA, I wouldnt have broughten it up... But we all know they just didnt want to worry about imp...
by SgtH3nry3
Sat Jan 14, 2006 10:05 pm
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""Drozdov""]Only problem with this game is it's too ambitious, I doubt it'll live up to their hopes, unless they take years to make it. Talk of expansion packs in whole new combat zones is unrealistic - WWII Online has been hinting at this for years, but still we only have the Western Europea...
by SgtH3nry3
Sat Jan 14, 2006 10:45 am
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""Oldih""]IMHO, only real *issue* with the western front is usually that only some victorious and known parts have been usually made something else, like Brecourt manor thing in Call of Duty, well it feels like that a paratroop army attacks against company of Germans, or like D-Day?s stuff ha...
by SgtH3nry3
Sat Jan 14, 2006 10:34 am
Forum: General Discussion
Topic: Hidden & Dangerous: Source
Replies: 37
Views: 36234

Hidden & Dangerous: Source

[quote=""Oldih""]I know that F.E.A.R?s engine is pretty heavy, but my brothers comp, HL-2 runs and so does F.E.A.R, but he tested to play both games with full detail settings and HL-2 actually ran over 20 FPS slower than F.E.A.R even in close situations, and my *critisism* is based when I tested onc...
by SgtH3nry3
Thu Jan 12, 2006 3:36 pm
Forum: General Discussion
Topic: Hidden & Dangerous: Source
Replies: 37
Views: 36234

Hidden & Dangerous: Source

[quote=""Oldih""]Good idea, then we can get CS Goes WWII re-visited on source :lol: Muuahaha But really, I am against the idea, even thought Source engine has capability of making good psychis and graphics, it is pretty heavy (IMHO, more heavier than F.E.A.R?s engine) overall, especially in MP. Woul...
by SgtH3nry3
Thu Jan 12, 2006 3:31 pm
Forum: Other Games
Topic: 1944 D-Day: Operation Overlord
Replies: 30
Views: 33171

1944 D-Day: Operation Overlord

[quote=""Oldih""]It sounds good, but IMHO, isn?t there enough Normandy scenario\campaing based mods\games? No offensive, but IMHO, Africa or Eastern Front would be abit more diffrent, even Pacific mod would be great IMHO. If HL-2 would work on my comp, I would await this mod alot. The idea etc are g...