Welcome, Guest. Please login or register.
Did you miss your activation email?
View the most recent posts on the forum.
September 11, 2010, 04:07:11 AM
Home Help Search Login Register
News:

+  Hidden and Dangerous Forums
|-+  Hidden & Dangerous 2 Sabre Squadron
| |-+  Game Bugs
| | |-+  Carnage bugs - still men left to kill but not on map
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Print
Author Topic: Carnage bugs - still men left to kill but not on map  (Read 3081 times)
JohnnyEnglish
Private

Offline Offline

Posts: 14


« on: October 10, 2005, 10:56:55 PM »

Hi again all,

becoming a bit of a regular on here.  I've noticed a couple of bugs and wondered if any of you lot could advise me how to overcome them.

First one is on the desert mission (SS) where you first kill the 3 jerry's near the parked tank - impact grenades rock!  Then shoot the other tank with this one.  I forget the mission name.

Anyway I get to the end of the mission having butchered every germ.  The only problem is that it shows I still have 2 men left to kill.  Any clues?  I've looked absolutely everywhere.

Second is the railway tunnel one (in Czech I think in original H&D.)  Same issue but only 1 kraut remaining.  If I look on the map it shows him looking at the wall in the middle of the tunnel.  When I got there, he's nowhere to be found.

J.
Logged
-ViTaMiHnM203-
Commando

Offline Offline

Posts: 906


Get your forty millimeter supplement today?


WWW
« Reply #1 on: October 10, 2005, 11:09:00 PM »

Libya 2 - Have you tried the canyon path?

Czech 2 - Have you tried grenades?
Logged

Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. Twisted
JohnnyEnglish
Private

Offline Offline

Posts: 14


« Reply #2 on: October 11, 2005, 01:07:33 AM »

yep - tried everywhere on libya 2.

with Czech 2 I threw grenades around like confetti.

No luck with either.  Spoils them game for me as prefer knowing how many germs left to slaughter.

Tks for the advice though
Logged
Malefactor
Private

Offline Offline

Posts: 23


« Reply #3 on: October 12, 2005, 06:03:43 AM »

With the Czech 2 mission,did you open the rail car that has the German officer inside that you are supposed to capture?
Could be the one you're missing?
Logged
Oldih
Global Moderator
Major

Offline Offline

Posts: 316



« Reply #4 on: October 13, 2005, 07:12:46 PM »

Or it could be a bug also, but often it?s just that some nasty enemy had found a nice place to hide.
Logged

Even the defeated pretend to elevate their wisdom and words
Kyou Kitsune
Private

Offline Offline

Posts: 2


« Reply #5 on: September 11, 2009, 01:00:47 AM »

Yeah i got one for this.  The one where you are supposed to rescue the female resistance member and get the documents.  I went all through the map a bunch of times trying to find the last person.  Then i looked on the map.  The guy was behind one of the the doors near where you talk to the guy in the beginning.  Had to start the mission all over again because the door wouldn't open and he wasn't coming out.  Kinda pissed me off because i did everything else right.
Logged
-ViTaMiHnM203-
Commando

Offline Offline

Posts: 906


Get your forty millimeter supplement today?


WWW
« Reply #6 on: September 12, 2009, 02:52:30 AM »

Did you try shooting through the door? Rolling Eyes

She is a British agent, not a resistance member. Rolling Eyes
Logged

Eight, 8, the burning eight; between Sunday and Monday exists a day so great, it will devastate. Twisted
Grimples
Lieutenant

Offline Offline

Posts: 175



« Reply #7 on: October 03, 2009, 01:56:21 AM »

He ain't behind the door, nor the doors at the top of the stairs, i have glitched through having the same problem. I have discovered the problem sometimes occurs when you kill the enemy before the alarm is set, he most probably hears you when your not stealthed (after a killling) & he stays put.
Logged

Is Ye Alreet
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.7 | SMF © 2006, Simple Machines LLC Valid XHTML 1.0! Valid CSS!