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September 11, 2010, 03:50:26 AM
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| | |-+  My H&D Obsession part 1, part 2, part 3, part 4 and part 5
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Author Topic: My H&D Obsession part 1, part 2, part 3, part 4 and part 5  (Read 6550 times)
(UGF} Corporal Desola
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« Reply #30 on: October 06, 2008, 12:38:16 PM »

Yeah,

Compiling shouldn't be a problem depending on what compiler or IDE you use, but it can become complicated when you try to make an segmented executable (.lib, .a, .o and .obj linking), or set the errorlevel as to avoid the compiler complaining about things that you know will go down OK with the RAM and CPU but the compiler sees it as an datatype vialation. Then it can become an bag of beans, not to mention cross-compiling, hehehehe.

And I'm the same, I don't care much for the graphics, as long as the gameplay is good, as I may have said above, the simmilar features (such as selectalbe inventory and characters) between WWII: DR and H&D originally attracted me to H&D, as I always though WWII: DR could have been so much better, little did I know until 2-3 years ago that was called Hidden and Dangerous.
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Jason
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« Reply #31 on: October 27, 2008, 05:43:34 PM »

OMG IT CAME TODAY, after months of messaging some dude on ebay...




Isn't it beautiful Crying or Very Sad

It's an official demo of H&D from Talonsoft... I didn't know these were available. It's part of the collection now Mr. Green
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« Reply #32 on: October 28, 2008, 03:30:30 PM »

Who did you get it from? Do they have more?
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Jason
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« Reply #33 on: October 28, 2008, 05:24:36 PM »

Just some dude on ebay, if he had more, I'd have them all Mr. Green

I bought out some chick's H&D1 stock... that's how I have a few copies of the big original

I will ask where he got it...
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